SECTOR 00 / RECLAIMERS FIELD MANUAL
Deep Rock GalacticRogue Core
Four Gatekeepers, five Threat Levels, and about twelve minutes per floor before the Reaperworms arrive. This is the order that works.

Start with these three3
Start hereBoss order: which Gatekeeper to fight first
Depth order, each boss's counter, and where runs break.
Read →
DifficultyThreat Levels: what each one actually changes
The five dials, the three timers, and what to pick first.
Read →
SystemsUpgrade draft: how to pick, and when to reroll
Shared rarity, replaced cards, and when to reroll.
Read →Rogue Core has been in Early Access since May 20, 2026, and it is a different animal from Deep Rock Galactic. You start every run with a gauntlet and nothing else, find your guns in the facility, and lose all of it when the team goes down.
The official wiki already lists every weapon and enemy, and it does that better than a fan site will. This site covers the layer above it: which boss to fight first, when to spend a Merit, and why 3.6% of players have killed the last boss while 80.2% have killed the first.
State of the game, checked 2026-11-15
The free weekend runs to Monday November 16 and the price is $14.99, down from $29.99. Reviews sit at 70% positive across 7,858 of them, and those numbers move hourly. The verdict is in the achievement table below.
Before your first drop
- Pick Guardian. Its abilities do not need a weak-point hit, and it is the class that survives a floor it should not have.
- Set Threat Level 2 and Cautious pace. Threat Level decides enemies and damage, pace decides how long each floor gives you.
- Take the Flare Gun from the glass box at the entrance. It sits outside your traversal slot since Update 3.
- Kill on the way to the elevator. Since Update 3 every enemy drops Expenite, so a vein is not the only route to your first upgrade.
Difficulty in one table
| Gatekeeper | Depth | Kill achievement | Unlock rate |
|---|---|---|---|
| Gotoorak | D1 | Gotoorak Slayer | 80.2% |
| Ramok | D2 | Ramok Conqueror | 44.9% |
| Molaktula | D3 | Molaktula Vanquisher | 29.3% |
| Balgorath | D4 | Balgorath Annihilator | 3.6% |
The first boss is nearly free and the last one is rare. That shape is this site in one table: the game gets harder in steps, and the biggest step is Depth 4.

Official Ghost Ship Games announcement art.
Where to go next
The cards above are the order that works. Start with the boss order if a fight is stopping you.
The four Gatekeepers3
FixesSix beginner mistakes, and the fix for each
Six habits that cost runs, each with a fix.
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BossBalgorath: the bullet-hell Gatekeeper
Every pattern, both added phases, the routine.
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BossThe first three Gatekeepers: how each one fights
The tell and the counter for each of the three.
Read →Runs, resets and resources3
EconomyFive resources, and which one to spend first
Five resources, and the spend order that works.
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ProgressionAscension: cost, levels, and when to reset
Merit cost per Ascension, and what the reset buys.
Read →
EndgameThe weekly Gauntlet, and how to survive it
Seven levels scored by kill count, two tiers.
Read →